Howdy! I'm Ryan. I'm a Canadian game developer, with nearly a decade of professional experience. I work as a QA Lead at Odyssey Interactive, and previously worked on the 6 platform hit medieval game Chivalry 2 at Torn Banner Studios. I also run my indie studio Pale Moon Games, where my friends and I create small games, released on Itch.io. I mainly work with the Unity and Unreal engines, and I enjoy practicing my C# by writing all kinds of systems. I love surrounding myself with all things game design, and participating in game jams both locally and online. Say hi! Maybe we can work on something together :)